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Ballistic Bacon

Server Operator
  • Content Count

    144
  • Chatbox Msgs

    2
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  • Last visited

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7 Followers

About Ballistic Bacon

  • Rank
    Server Operator - KZ
  • Birthday 04/05/2004

Profile Information

  • Gender
    Male
  • Location
    California
  • Interests
    NEKOPARA
  • Main SNG Server
    KZ Climb

Recent Profile Visitors

1100 profile views
  1. @B0xerZ some mapchooser stuff i have no clue how to fix, idk @ Diam0ndz i prefer having the ability to batch upload, since the panel can't do that (you can't be sure in kztimer, and there are so many maps, i don't know what's missing or not, so i would rather have it so ALL maps get overwritten with the right stuff) which is why i contacted august STEAM_1:0:42048280
  2. just gonna put these all in one post, sorted by bullet point (it's a bit messy) update movementhud, Sikari: Hey, MovementHUD 2.0.0 is now officially released. Downloads available via https://bitbucket.org/Sikarii/movementhud/downloads/ as always Changelog available via: https://bitbucket.org/Sikarii/movementhud/wiki/Changelog More about the new settings: https://bitbucket.org/Sikarii/movementhud/wiki/Settings @BuSheeZy's MHud Settings Editor on the web: https://busheezy.github.io/mhud-settings-editor/ If you're running a movement plugin, e.g. KZTimer or GOKZ, you should look at https://bitbucket.org/Sikarii/movementhud/wiki/Tracking As always, code and wiki contributions are welcome! Thats it for me, Thank you. US [SKILLED] ADMIN Thing 1™: uhhh we get an occasional message talking about player models added to !shop match chat outputs to [(lightgreen)KZ] on basically every kz output including connect messages, point changes, etc idk what other sort of nomination this is, but you get two nominations in chat if you do a !nominate NE shows up from the sm_nominate list, and doesn't include fuzzy search, while the SM nominate thingy does: it also allows for 2 nominations of the same map, which both appear at the map vote, where the [SM] nomination gives the workshop name actual vote: please reupload the maplist and mapcycle from https://kzmaps.tangoworldwide.net/mapcycles/kztimer.txt and https://kzmaps.tangoworldwide.net/Global-Maps-18-05-2019_KZTIMER.zip (clicking these will automatically download them), we're missing a lot of maps in both the server and the mapcycle i still only have custom(1) instead of custom (1,3,5) btw, unable to test if i have !kzadmin access also, reset !distbug to the default, the chat creates a tick sound after every output to the player, and the players dislike the color scheme of the !distbug chat output
  3. just gonna put these all in one post, sorted by bullet point (it's a bit messy) update movementhud, Sikari: Hey, MovementHUD 2.0.0 is now officially released. Downloads available via https://bitbucket.org/Sikarii/movementhud/downloads/ as always Changelog available via: https://bitbucket.org/Sikarii/movementhud/wiki/Changelog More about the new settings: https://bitbucket.org/Sikarii/movementhud/wiki/Settings @BuSheeZy's MHud Settings Editor on the web: https://busheezy.github.io/mhud-settings-editor/ If you're running a movement plugin, e.g. KZTimer or GOKZ, you should look at https://bitbucket.org/Sikarii/movementhud/wiki/Tracking As always, code and wiki contributions are welcome! Thats it for me, Thank you. US [SKILLED] ADMIN Thing 1™: uhhh we get an occasional message talking about player models added to !shop match chat outputs to [(lightgreen)KZ] on basically every kz output including connect messages, point changes, etc idk what other sort of nomination this is, but you get two nominations in chat if you do a !nominate NE shows up from the sm_nominate list, and doesn't include fuzzy search, while the SM nominate thingy does: it also allows for 2 nominations of the same map, which both appear at the map vote, where the [SM] nomination gives the workshop name actual vote: please reupload the maplist and mapcycle from https://kzmaps.tangoworldwide.net/mapcycles/kztimer.txt and https://kzmaps.tangoworldwide.net/Global-Maps-18-05-2019_KZTIMER.zip (clicking these will automatically download them), we're missing a lot of maps in both the server and the mapcycle i still only have custom(1) instead of custom (1,3,5) btw, unable to test if i have !kzadmin access also, reset !distbug to the default, the chat creates a tick sound after every output to the player, and the players dislike the color scheme of the !distbug chat output (example of lightgreen KZ output, accidentally left this in) View full bug
  4. Specs don't show in your checkpoint menu Chat spams to hell talking about doing !tier to see the current map's tier Remove advanced admin and funcommands, they have no reason to exist in kz in MovementHUD.sp, change if (clampToSpeed > 0.0) to if (clampToSpeed > 380.0) because once hitting a perf, the pre shows as the last jump's speed suggestions i guess change these to default colors add a ton of tags to the server so people can find it easier change server name to [SNG] KZ Climb 24/7 | !ws | !knife | !distbug | whateverthehell else important View full bug
  5. Specs don't show in your checkpoint menu Chat spams to hell talking about doing !tier to see the current map's tier Remove advanced admin and funcommands, they have no reason to exist in kz in MovementHUD.sp, change if (clampToSpeed > 0.0) to if (clampToSpeed > 380.0) because once hitting a perf, the pre shows as the last jump's speed suggestions i guess change these to default colors add a ton of tags to the server so people can find it easier change server name to [SNG] KZ Climb 24/7 | !ws | !knife | !distbug | whateverthehell else important
  6. that's a recognizable name, hello
  7. does this mean that we can host kz maps with workshop without kicking 20 players for downloading the right version
  8. hey nice guest admin rec good admin +rep
  9. Ballistic Bacon

    orange

    orange a good color, congrat
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