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Klitch

Super Admin (TTT)
  • Content Count

    142
  • Joined

  • Last visited

  • Days Won

    3

Profile Song

Klitch last won the day on November 19 2019

Klitch had the most liked content!

4 Followers

About Klitch

  • Birthday July 28

Profile Information

  • Gender
    Male
  • Location
    Florida
  • Main SNG Server
    TTT

Recent Profile Visitors

857 profile views
  1. Klitch

    Who's the Hig?

    if u could count you woulda seen that I gave it to you already
  2. Klitch

    Who's the Hig?

    Diam0ndz is the Hig, eliminate him for 1000 credits
  3. even when an innocent hurts you first though and you don't lose karma you lose 1000 credits, that should get removed imo
  4. Hi, I've been trying to brainstorm a few ideas to increase the regular population on TTT, as well as keep it consistent moving forward. Taking into account that the TTT server doesn't have any sort of gameme involvement, something other than a general point based event needs to be created: For this idea, I think a simple double credits weekend could be a great incentive for players to come online and play. On Saturday and Sunday, all actions that reward credits in TTT would be doubled. This includes things like the timed credit drop and killing an enemy. VIP's already get double credits for all of these actions, but their earned credits should be doubled as well. This type of event should be done every weekend or every other weekend in my opinion. Anything longer than that would not give any substantial boost to the active population. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- As far as keeping the TTT server dynamic and interesting in the long run, I think a simple map rotation could have a big effect. The TTT server's map pool consists of 45 maps currently. This large pool should be broken up into three, 15 map pools that could be rotated every week or every other week. Doing this would keep the maps fresh and prevent the popular maps from being overplayed. This would also bring out old maps that haven't been played in a while. If implemented, I think it should be broken up something like this: I've separated maps that are similar across each of these three groups and added both popular and unpopular maps to each. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- I'm interested in hearing the community's thoughts on both of these ideas, as well as any ideas they may have for TTT.
  5. Hi, I've been trying to brainstorm a few ideas to increase the regular population on TTT, as well as keep it consistent moving forward. Taking into account that the TTT server doesn't have any sort of gameme involvement, something other than a general point based event needs to be created: For this idea, I think a simple double credits weekend could be a great incentive for players to come online and play. On Saturday and Sunday, all actions that reward credits in TTT would be doubled. This includes things like the timed credit drop and killing an enemy. VIP's already get double credits for all of these actions, but their earned credits should be doubled as well. This type of event should be done every weekend or every other weekend in my opinion. Anything longer than that would not give any substantial boost to the active population. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- As far as keeping the TTT server dynamic and interesting in the long run, I think a simple map rotation could have a big effect. The TTT server's map pool consists of 45 maps currently. This large pool should be broken up into three, 15 map pools that could be rotated every week or every other week. Doing this would keep the maps fresh and prevent the popular maps from being overplayed. This would also bring out old maps that haven't been played in a while. If implemented, I think it should be broken up something like this: I've separated maps that are similar across each of these three groups and added both popular and unpopular maps to each. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- I'm interested in hearing the community's thoughts on both of these ideas, as well as any ideas they may have for TTT. View full suggestion
  6. Tubby is incredibly active and always has the server’s best interest in mind. Consistently keeping the server(s) a fun place to be. +rep
  7. So I was on a vacation for a little over 2 weeks at the back half of December. During this time, TTT's population dwindled significantly as I saw when I checked forums. I remained active in Discord and on forums, but I found it a bit foolish to attempt to populate the TTT server while I wasn't able to actually play it. I've looked at this decrease in server activity as a way to come back with new, unique ideas to improve TTT moving forward. Also, I waited to apply primarily because I was on probation after receiving Super Admin, but also because I felt it wrong to apply while I was in the middle of a stretch of inactivity.
  8. Player Name Klitch Steam ID STEAM_1:0:148064856 Steam Profile URL http://steamcommunity.com/id/klitcher/ Is your forum account linked to Steam? Yes Age 20 Why would you be a good Operator? Since I joined SNG this past summer, I've been a consistently active member in the community, and especially on the TTT server. I have played TTT for a few years, however, I never got involved with the management of the server before this community. I have greatly enjoyed being able to represent TTT in the admin team, and I believe I bring a creative mindset to the server and community as a whole. In the server, I try to keep the game as dynamic as possible. When playing on servers with specific gamemodes, playing the same types of rounds over and over can get quite old. To prevent this from happening on TTT, I often try to engage the server as whole in conversation or some side-activity that can be performed during the round. I greatly enjoy playing TTT, but more so, I enjoy making TTT fun for others to play. As operator, I hope to further my involvement in the logistics of the server, as well as continue to provide input to all aspects of SNG. What changes would you make to the mapcycle, if any, to make the server more enjoyable? I think it would be interesting to try out a map rotation, breaking up the current map pool of 45 maps into three, 15 map sections. Pending community input, these would be rotated every 2-4 weeks. I believe that this would break up the monotony of classic maps being overplayed, and allow all of the players to enjoy maps even more given that they may have not played in a few weeks. What rule changes would you make, if any, to make the server more enjoyable? As of right now, I would not make any rule changes. But I am very open to seeing some aspects of TTT shifted to bring a more unique feel to our server. Do you understand you the role that TTT Operator plays in SNG? Yes Have you read and met all requirements for this position? Yes
  9. surf release feb 2020 welcome
  10. Klitch

    suepradminmm

    what a fucking chach if ive ever seen one <3
  11. bacon you’ve been a real one since sg, congrats my guy
  12. Klitch

    head

    big congrats my guy you a lvl 2 black man now
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